The world has fallen from its former state. The war between the clans of the Black Road and the True Bloods has spread.
For Orisian, thane of the ruined Lannis Blood, there is no time to grieve the loss of his family, brutally slain by the invading armies. The Black Road must be stopped. However, as more blood is spilled on the battlefields, so each side in the conflict becomes more riven by internal dissent and disunity.
Amidst the mounting chaos, Aeglyss the na'kyrim uses his new-found powers to twist everything and everyone around him to serve his own mad desires.
Meanwhile, the long-dormant Anain are stirring - and when the most potent race the world has ever known returns, the bloodletting may never stop.
BLOODHEIR is the stunning sequel to Winterbirth, one of the most acclaimed epic fantasy debuts of recent years.
Meet Marla Mason–smart, saucy, slightly wicked witch of the East Coast.…
Sorcerer Marla Mason, small-time guardian of the city of Felport, has a big problem. A rival is preparing a powerful spell that could end Marla’s life–and, even worse, wreck her city. Marla’s only chance of survival is to boost her powers with the Cornerstone, a magical artifact hidden somewhere in San Francisco. But when she arrives there, Marla finds that the quest isn’t going to be quite as cut-and-dried as she expected…and that some of the people she needs to talk to are dead. It seems that San Francisco’s top sorcerers are having troubles of their own–a mysterious assailant has the city’s magical community in a panic, and the local talent is being (gruesomely) picked off one by one.
With her partner-in-crime, Rondeau, Marla is soon racing against time through San Francisco’s alien streets, dodging poisonous frogs, murderous hummingbirds, cannibals, and a nasty vibe from the local witchery, who suspect that Marla herself may be behind the recent murders. And if Marla doesn’t figure out who is killing the city’s finest in time, she’ll be in danger of becoming a magical statistic herself.…
For Durzo Blint, assassination is an art-and he is the city's most accomplished artist.
For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.
But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.
Retired from his fighting days, John Perry is now village ombudsman for a human colony on distant Huckleberry. With his wife, former Special Forces warrior Jane Sagan, he farms several acres, adjudicates local disputes, and enjoys watching his adopted daughter grow up.
That is, until his and Jane's past reaches out to bring them back into the game — as leaders of a new human colony, to be peopled by settlers from all the major human worlds, for a deep political purpose that will put Perry and Sagan back in the thick of interstellar politics, betrayal, and war.
TaskMaster for Movable Type 1.0