November 2008 Archives
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The Last Wish
Geralt de Rivia is a witcher. A cunning sorcerer. A merciless assassin.
And a cold-blooded killer.
His sole purpose: to destroy the monsters that plague the world.
But not everything monstrous-looking is evil and not everything fair is good
. . . and in every fairy tale there is a grain of truth.
The international hit that inspired the video game: The Witcher.
And a cold-blooded killer.
His sole purpose: to destroy the monsters that plague the world.
But not everything monstrous-looking is evil and not everything fair is good
. . . and in every fairy tale there is a grain of truth.
The international hit that inspired the video game: The Witcher.
The Name of the Wind (The Kingkiller Chronicle, Day 1)
The riveting first-person narrative of a young man who grows to be the most notorious magician his world has ever seen. From his childhood in a troupe of traveling players, to years spent as a near-feral orphan in a crime- ridden city, to his daringly brazen yet successful bid to enter a legendary school of magic, The Name of the Wind is a masterpiece that transports readers into the body and mind of a wizard. It is a high-action novel written with a poet's hand, a powerful coming-of-age story of a magically gifted young man, told through his eyes: to read this book is to be the hero.
Wizard's First Rule (Sword of Truth, Book 1)
Millions of readers the world over have been held spellbound by this valiant tale vividly told.
Now, enter Terry Goodkind's world, the world of the Sword of Truth.
In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help ... and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.
In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword-- to invoke within himself something more noble. Neither knows that the rules of battle have just changed ... or that their time has run out.
This is the beginning. One book. One Rule. Witness the birth of a legend.
Now, enter Terry Goodkind's world, the world of the Sword of Truth.
In the aftermath of the brutal murder of his father, a mysterious woman, Kahlan Amnell, appears in Richard Cypher's forest sanctuary seeking help ... and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence.
In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword-- to invoke within himself something more noble. Neither knows that the rules of battle have just changed ... or that their time has run out.
This is the beginning. One book. One Rule. Witness the birth of a legend.
A Game of Thrones (A Song of Ice and Fire, Book 1)
Here is the first volume in George R. R. Martin’s magnificent cycle of novels that includes A Clash of Kings and A Storm of Swords. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin’s stunning series is destined to stand as one of the great achievements of imaginative fiction.
A Game of Thrones
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom’s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win that deadliest of conflicts: the game of thrones.
A Game of Thrones
Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom’s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens.
Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win that deadliest of conflicts: the game of thrones.
About Me
I am a software developer for Six Apart living outside of Baltimore, MD. I have written a number of plugins for Movable Type, including the award winning MultiBlog, which has (as of MT 4) been integrated into the base application....
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